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Lonely Mountains: Downhill

This project shows a selection of work samples I did for the game Lonely Mountains: Downhill at Megagon Industries. It’s an arcade-like challenging mountain biking game.
A big part of my job was to decorate four mountains which feature four different trails. Based on a rough blockout I created the environment in Unity, build secret resting spots, made camp assets in Blender and designed the menu scenes (each mountain has its own version). Also, I made two key artworks, achievement icons and worked on the release trailer.
The whole game is a team effort. All this would not be possible without my fellow coworkers Jan and Daniel. Thanks a lot for the opportunity to work on this awesome project.

Final key artwork for the game release in october 2019.

Final key artwork for the game release in october 2019.

The artwork must fulfill various requirements for different banner dimensions. So I decided to layer the foreground, middle, background from the beginning.

The artwork must fulfill various requirements for different banner dimensions. So I decided to layer the foreground, middle, background from the beginning.

A key artwork of the "Sierra Rivera" mountain and progress made in Unity.

A key artwork of the "Sierra Rivera" mountain and progress made in Unity.

On the left side the rough level design, on the right side the finished trail ingame.

On the left side the rough level design, on the right side the finished trail ingame.

On the left side the rough level design, on the right side the finished trail ingame.

On the left side the rough level design, on the right side the finished trail ingame.

On the left side the rough level design, on the right side the finished trail ingame.

On the left side the rough level design, on the right side the finished trail ingame.

Individual camp assets for each mountain.

Individual camp assets for each mountain.

Concepts and decorated final menu scene for "Graterhorn". It's highly inspired by the Alps.

Concepts and decorated final menu scene for "Graterhorn". It's highly inspired by the Alps.

Concepts and decorated final menu scene for "Red Moor Peaks". It's an autumn mountain with falling leaves and a calm river.

Concepts and decorated final menu scene for "Red Moor Peaks". It's an autumn mountain with falling leaves and a calm river.

Concepts and decorated final menu scene for "Sierra Rivera". Inspired by the Grand Canyon this mountain is tough and unforgivable.

Concepts and decorated final menu scene for "Sierra Rivera". Inspired by the Grand Canyon this mountain is tough and unforgivable.

Concepts and decorated final menu scene for "Mount Riley". Wild forest mountain with different faces.

Concepts and decorated final menu scene for "Mount Riley". Wild forest mountain with different faces.

On each mountain you can find 4 different secret locations which you can activate and enjoy the soothing view. This is "Graterhorn".

On each mountain you can find 4 different secret locations which you can activate and enjoy the soothing view. This is "Graterhorn".

Secret locations for "Red Moor Peaks".

Secret locations for "Red Moor Peaks".

Secret locations for "Sierra Rivera".

Secret locations for "Sierra Rivera".

Secret locations for "Mount Riley".

Secret locations for "Mount Riley".

Achievement icons made for steam and consols.

Achievement icons made for steam and consols.

All 6 bikes you can play with made as linework for a community challenge.

All 6 bikes you can play with made as linework for a community challenge.