This project shows a selection of work samples I did for the game Lonely Mountains: Downhill at Megagon Industries. It’s an arcade-like challenging mountain biking game.
A big part of my job was to decorate four mountains which feature four different trails. Based on a rough blockout I created the environment in Unity, build secret resting spots, made camp assets in Blender and designed the menu scenes (each mountain has its own version). Also, I made two key artworks, achievement icons and worked on the release trailer.
The whole game is a team effort. All this would not be possible without my fellow coworkers Jan and Daniel. Thanks a lot for the opportunity to work on this awesome project.